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Sidewinder sluice ?????

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Joined
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Location
, NSW
Came across this on Youtube. There was even a high banker version. Not sure if it has been on here before but I couldn't find anything. Not affiliated with it in any way, just thought it was interesting. The end of it gets a bit out there though with one of the designs.

[video=480,360]https://www.youtube.com/watch?v=7MGJrH8Bv6o[/video]
 
these guys ahve been around for a while... i'm not sold just yet, i like the idea maybe i'm a bit backward in liking my things square and compact :) good to see innovation in design though very creative
 
I'd like to see one in action from go to clean up. I have reservations about larger material displacing the gold and round pellet like water worn pieces getting through, and the amount of cons to pan if it was dialed in correctly. Pretty hard to maintain control with a surge in water velocity but if it works it works.
 
Goldtarget said:
I'd like to see one in action from go to clean up. I have reservations about larger material displacing the gold and round pellet like water worn pieces getting through, and the amount of cons to pan if it was dialed in correctly. Pretty hard to maintain control with a surge in water velocity but if it works it works.

I put a pic of one of these up when I first joined the forum...

1407287584_side_winder.jpg


Look at the riffle config bro...now think of that reverse turbo bend situation I showed ya...but with curving your riffles/bedrock foliations it would be interesting to use to explain and learn those random scenarios of the unbroken matrix code ey.

Something else I have to add...

Our sluice boxes are allways flat bottomed so we are only manipulating in 2D, Im finding that gold holds better in the crevices in a fast moving/higher decrease in elevation stretch just after a flat slow water section. I wonder if there would also be any advantage of creating a 3rd dimension in sluices to replicate this creek bottom scenario? :cool:
 
thedigger said:
Is this what you are referring to.

[video=480,360]https://www.youtube.com/watch?v=scnSjaaOj80[/video]

Thedigger

sort of, and that brings up a error of my explaining of the 3 dimensions...1D would be flat bottom/single fall...2D would be change in sluice bottom elevations and for e.g the underflow system...3D would be change of camber down the sluice...eg..i think if you were to twist the sidewinder sluice bottom to create depth to the ouside bends and shallow to the inside it would create a better heavy's drop out on the insides like creeks do naturally where there is a higher bedrock outcropping to the inside of a bend. if your a believer in creating different scenario setups and drop zones in your sluice then all this might be something to concider in a new design or if you just want to try something new...very interesting :cool:
 
We have found very good gold in swirl holes,that are in places that you think why the drop there.Recently we were detecting in a river,and found,on solid stone slopping down,9 shotgun pellets and couple peices of gold,not where you would expect to be,in a very fast section of the river,had to chip them out.

Thedigger
 

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